Wednesday, March 7, 2012
Initially I wanted to do this narrative on restoring my 1971 Nova which I am currently doing. However this would be impossible to do in a week, although I do plan on doing this for myself. Then I thought of a way that I could still do this within the time constraints. I used to assemble plastic model cars as a kid and for Christmas my wife got me one resembling my Nova. I decided I would document the process of assembling the model much like assembling an actual car. Then I thought why not bring it to life, so I had the idea of having these images fade into an existing video of similar car.
I started by searching for a video of a similar car that would be easy to manipulate. I also had to find the video first to determine car color. I originally wanted to document this process piece by piece but this would have been too time consuming and difficult to maintain consistent angles and lighting. I also underestimated the time needed for the drying of glue and paint which made this a slow process. Given a month to do this I believe I could have documented a very detailed process. After assembling the model I took pictures and even had to match some angles. I used many different techniques on the computer to finish this piece. I used windows movie maker which made this process simple, all I had to do was insert images and videos and play with timing and transitions. There was the image of the model in the landscape prior to fading into the video which required photo shop.
Although this process was easier than anticipated it was very time consuming. Time was my number one enemy on this project. I was fighting against glue and paint drying and sometimes working when paint was still tacky. This does give my ideas on how to document
the actual restoration of my Nova and maybe I can make a similar narrative. Overall I am happy with the way this turned out considering how much time I put into this and how much time
I actually needed. Just getting this much took more than 14 hours of work and this time it was not the computer software but the actual physical model that consumed the majority of this time.
Subscribe to:
Comments (Atom)